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Name
Momentum
SubTitle
Basic Action
Energies
Cost
1
Rarity
Starter
Keywords
Text
Roll any number of dice from your Prep Are and place them in your Reserve Pool. ** Also, before selecting which dice to roll, draw a die and place it in your Prep Area.
Global
Teams
Number
51
Max Dice
3
Equipable
No
Expansion
TMNT: Heroes in a Half Shell
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